276 lines
11 KiB
Markdown
276 lines
11 KiB
Markdown
# Handcrafted — Fabric 26.2 Port
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A Fabric-only port of **Handcrafted** for **Minecraft 26.2**, migrated from the original Architectury-based Minecraft 1.21.x project.
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This repository keeps the original Handcrafted content and resources while adapting the build, APIs, data formats, models, entities, and interactions required by Minecraft 26.2.
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## Platform
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- Minecraft: **26.2**
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- Mod Loader: **Fabric**
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- Java: **25**
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- Fabric Loader: **0.19.3**
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- Fabric API: **0.161.0+26.2**
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- Resourceful Lib: **5.0.4**
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- Gradle: **9.7.1**
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- Fabric Loom: **1.18-SNAPSHOT**
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NeoForge is intentionally excluded from this port.
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## Project Structure
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The original common + Fabric Architectury project has been collapsed into a single Fabric Loom project while preserving the original source and resource trees as much as practical.
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The Architectury `@ExpectPlatform` client renderer bridge has been replaced by a direct Fabric implementation.
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## Development Workflow
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Development uses the unified workflow scripts:
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- Windows: `workflow.bat`
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- Linux/macOS: `workflow.sh`
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The workflow reads `mod_version`, `minecraft_version`, and `archives_base_name` from `gradle.properties`. It handles the normal development cycle from one script:
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1. Compile when the JAR for the current version does not exist.
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2. Push source changes to Git.
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3. Launch the development client for mod testing.
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4. Create the Gitea release and upload the built JAR.
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A release artifact follows the version in `gradle.properties`, for example:
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```text
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build/libs/handcrafted-4.0.15.jar
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```
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## Porting Overview
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Minecraft 26.2 contains substantial API and runtime changes compared with the original Minecraft 1.21.x codebase. This port therefore required source-level migration in addition to updating the build system.
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### Build and Fabric migration
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- Migrated to a direct Fabric Loom project.
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- Updated Gradle to 9.7.1 for the current Fabric Loom 1.18 toolchain.
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- Migrated the project to Java 25.
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- Removed obsolete Java 21 Mixin compatibility declarations.
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- Replaced Architectury-specific platform bridges with direct Fabric implementations.
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- Updated block-entity and entity registration for current Minecraft/Fabric APIs.
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- Updated Unix helper scripts for macOS Bash 3.2 compatibility.
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### Minecraft 26.2 API migration
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- Migrated `BlockBehaviour#updateShape` to the current `LevelReader`, `ScheduledTickAccess`, and `RandomSource` signatures.
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- Migrated removed `onRemove` behavior to current removal hooks where required.
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- Migrated `Painting` / `PaintingVariant` to the current painting package.
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- Replaced removed `ItemNameBlockItem` usage.
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- Updated registry lookups for current value/holder behavior.
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- Migrated Crockery and container persistence to `ValueInput` / `ValueOutput`.
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- Migrated item stack persistence to codec-based APIs.
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- Migrated furnace fuel duration handling to `FuelValues`.
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- Migrated block entity registration to `FabricBlockEntityTypeBuilder`.
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- Migrated entity type construction to `ResourceKey<EntityType<?>>`.
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- Updated comparator output signatures.
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- Added the required Minecraft 26.2 `Entity#hurtServer` implementation for Seat.
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- Updated client/server interaction results and POI holder lookup.
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- Migrated custom painting entity data toward the current typed entity-data/component APIs.
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### Resources, models, recipes, and translations
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- Migrated legacy model resources rejected by Minecraft 26.2 model baking.
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- Normalized invalid negative/out-of-range UV coordinates in stackable-book and trophy models.
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- Rescaled Witch Trophy Y geometry to the modern cuboid boundary.
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- Removed invalid block-model dependencies on item-atlas textures.
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- Added Minecraft 26.2 client item definitions under `assets/handcrafted/items/` for legacy item models.
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- Migrated legacy recipe ingredient objects to the Minecraft 26.x ingredient string syntax.
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- Updated the Phantom Trophy recipe from removed `minecraft:chain` to `minecraft:iron_chain`.
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- Added missing `item.handcrafted.*` translation aliases.
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- Added missing Handcrafted item-tag display translations.
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- Added missing Fancy Bed item-model particle references.
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- Retargeted the oversized-model Mixin to `CuboidModelElement.Deserializer#getPosition`.
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## Seating System
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The seating system required several migration passes because Minecraft 26.2 changed both block interaction dispatch and entity riding behavior.
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### Interaction handling
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Empty-hand seating now runs through `useWithoutItem(...)`. Held-item interactions still use the item-specific path so Handcrafted's cushion customization remains functional.
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### Seat entity synchronization
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Legacy custom Seat spawn-packet handling was removed so Minecraft 26.2 can use its native entity spawn/tracking and passenger synchronization.
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The Seat remains an invisible temporary vehicle and self-discards when it no longer has a passenger or its furniture block is gone.
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### Minecraft 26.2 riding gate
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Diagnostics eventually isolated the seating failure to `player.startRiding(seat)`: the Seat spawned successfully but mounting returned `false`.
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The Seat entity type had been registered with:
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```java
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.noSave()
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```
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On Minecraft 26.2 this makes the entity type non-serializable, which prevents it from being used as the riding vehicle. Removing `.noSave()` restored functional seating while retaining the Seat's normal automatic cleanup.
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### Final seating behavior
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After mounting was restored, seating behavior was refined by furniture type:
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- Chairs and sofas with backrests orient the player to the furniture.
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- Supported chairs with an optional cushion raise the seating position slightly to reduce visual intersection with the cushion.
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- Benches with backrests retain furniture-facing seating.
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- Dining Benches use the player's horizontal facing at the moment of sitting, allowing them to be used naturally from either side.
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As of **4.0.15**, the tested seating behavior for chairs, sofas, benches, cushions, and Dining Benches is functional.
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## Release History
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### 4.0.17 — Standalone Cushion facing
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- Standalone Cushion now captures the player's horizontal facing when sitting, matching Dining Bench behavior.
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- Sitting on a Cushion from opposite directions now produces the corresponding seating direction instead of using the previous free-rotation/fixed initial yaw behavior.
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### 4.0.15 — Dining Bench facing
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- Dining Bench captures the player's horizontal facing when sitting.
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- Sitting from opposite sides now produces the corresponding opposite seating direction.
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- Seating direction is independent of the Dining Bench's placement facing.
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### 4.0.14 — Bench facing
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- Restored furniture-facing orientation for benches with backrests.
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- Prevented free rotation from making the seated player visually intersect the backrest.
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- Dining Bench behavior remained separate because it has no backrest.
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### 4.0.13 — Seating polish
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- Preserved the existing chair/sofa vertical seating position when no optional cushion is installed.
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- Raised the player slightly when sitting on supported furniture with an added cushion.
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- Refined rotation behavior for backless seating.
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### 4.0.12 — Minecraft 26.2 riding gate fix
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- Diagnostics isolated the failure to `player.startRiding(seat)`.
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- Identified `EntityType.Builder.noSave()` as the Minecraft 26.2 riding blocker.
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- Removed `.noSave()` while retaining automatic Seat cleanup.
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### 4.0.11 — Seat interaction diagnostics
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- Reworked seating interaction dispatch around `useWithoutItem(...)`.
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- Preserved Handcrafted cushion handling in the held-item path.
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- Made `Seat.sit(...)` server-authoritative.
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- Added concise server-side Seat attempt/result diagnostics.
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### 4.0.10 — Seat rework
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- Reworked the invisible Seat entity toward the modern riding implementation.
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- Removed the previous delayed-mount workaround.
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- Simplified the Seat passenger flow.
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### 4.0.9 — Seat synchronization
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- Removed legacy custom Seat spawn-packet handling.
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- Switched to Minecraft 26.2 native entity spawn/tracking.
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- Continued migration of passenger attachment behavior.
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### 4.0.4 — Runtime, resource, and data migration
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The early release-style builds combined several migration passes:
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- Migrated legacy models and Minecraft 26.2 item definitions.
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- Fixed recipe identifiers and ingredient syntax.
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- Added missing translations.
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- Restored empty-hand seating dispatch.
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- Updated the oversized-model Mixin.
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- Added Fancy Bed particle references.
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- Fixed strict Minecraft 26.2 block/item ResourceKey initialization.
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- Removed the legacy `Seat.makeBoundingBox()` override after confirming the method is final in Minecraft 26.2.
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## Earlier Porting Milestones
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Before release-style versioning, development used temporary `port.N` milestones.
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### port.2
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- Updated the Gradle/Fabric Loom toolchain for Minecraft 26.2.
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### port.6
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- Migrated block update signatures, removal hooks, painting packages, registry access, Crockery persistence, render-layer handling, annotations, and build-height access.
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### port.7
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- Corrected malformed braces and stale state comparisons introduced during the removal-hook migration.
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### port.8
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- Migrated container persistence, fuel APIs, block/entity registration, comparator signatures, and initial entity persistence.
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- Fixed macOS Bash 3.2 helper-script compatibility.
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### port.9
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- Migrated shift-key handling, Seat damage behavior, painting entity data, interaction results, and POI access.
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- Isolated the Minecraft 26.2 renderer pipeline as the next major compile category.
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### port.10
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- Migrated renderer class signatures to the Minecraft 26.2 render-state/submit API.
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- Temporarily reduced custom Fancy Painting and Crockery renderer drawing while isolating compile errors.
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- Removed obsolete Custom Painting typed-entity-data application pending migration.
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### port.11
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- Fixed strict Minecraft 26.2 block/item ID initialization (`Block id not set`).
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### Port 14 runtime/data fixes
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- Migrated recipe ingredient syntax.
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- Added missing block-item translations.
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- Updated seating interaction response behavior.
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- Retargeted the oversized-model Mixin.
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- Added missing Fancy Bed particle references.
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## Original Maven Coordinates
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The previous README documented these upstream dependency coordinates.
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### Kotlin DSL
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```kotlin
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repositories {
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maven(url = "https://maven.teamresourceful.com/repository/maven-public/")
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}
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dependencies {
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modImplementation(
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group = "earth.terrarium.handcrafted",
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name = "handcrafted-$modLoader-$minecraftVersion",
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version = handcraftedVersion
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)
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}
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```
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### Groovy DSL
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```groovy
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repositories {
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maven {
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url "https://maven.teamresourceful.com/repository/maven-public/"
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}
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}
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dependencies {
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modImplementation group: "earth.terrarium.handcrafted",
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name: "handcrafted-$modLoader-$minecraftVersion",
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version: handcraftedVersion
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}
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```
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These coordinates are retained as an upstream project reference; they do not by themselves indicate publication of this Fabric 26.2 port to that Maven repository.
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## Credits
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Handcrafted is originally developed by its upstream authors. This repository documents the Minecraft 26.2 Fabric port and its compatibility changes.
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