the effect full suite

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Darto KLoning
2026-09-08 18:11:29 +07:00
parent 1fa61d38e6
commit 344b7d1a41
10 changed files with 191 additions and 11 deletions
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@@ -53,3 +53,12 @@ Dedicated-server runtime verification remains a later test step; this iteration
- After a successful build, the script can commit and push the repository.
- Git push retries automatically up to three times per round; after three failures the user can choose another three-attempt round or stop.
- Added `.gitignore` for Gradle caches, build output, Loom runtime files, IDE metadata, and logs so Git integration does not stage generated files.
## 0.9.0-alpha - Full-set armor effects
- Attacker full set: `Better Armor` effect icon, +15 armor toughness, +0.25 knockback resistance.
- Scout full set: `Lightweight` effect icon, +0.025 movement speed.
- Defender full set: `Heavy Armor` effect icon, -0.02 movement speed, and final health damage reduced to 85%.
- Medical full set: `Self-Healing Device` ready effect; below 30% health triggers Regeneration IV for 5 seconds and a 30-second self-healing cooldown.
- Reused the original mod's mob-effect icons (`tough`, `heavy_armor`, `light_leg`, `rescue`, `rescue_cooldown`).
- Full-set logic runs server-side so it can later be tested on a dedicated Fabric server as well as integrated singleplayer.