diff --git a/README-PORT.md b/README-PORT.md deleted file mode 100644 index 12dcf9c..0000000 --- a/README-PORT.md +++ /dev/null @@ -1,26 +0,0 @@ -# LesRaisinsArmor — Fabric 26.2 private port - -Target: Minecraft 26.2, Fabric Loader 0.19.3, Fabric API 0.156.0+26.2, GeckoLib 5.5.4, Java 25. - -This first port baseline keeps all original GeckoLib geo models, armor textures, inventory textures, translations, armor stat data (converted into registration-time ArmorMaterial values), and recipes. Epic Fight compatibility and Forge-only integrations were intentionally removed. - -## Build -Windows: `compile.bat` -Linux/macOS: `./compile.sh` - -The scripts verify Java 25, download Gradle 9.5.1 locally when needed, then run `clean build`. - -## Current port scope -- All original armor items are registered, including the two-piece `joker_armed` set present in the Forge source. -- Defense, toughness, knockback resistance, enchantability, durability, equip sound, and repair ingredients are migrated from the original `armor_data` JSON. -- GeckoLib 5 armor rendering is wired to the original Bedrock/GeckoLib models and textures. -- Items are added to the vanilla Combat creative tab. -- Forge datasync/networking was removed because armor stats are now deterministic at registration time. - -## Follow-up parity work -The Forge source's full-set effects (Attacker, Defender, Scout, Medical), player-body-part hiding used to reduce model clipping, and any remaining 26.2 recipe/tag schema adjustments should be validated in-game after the first successful compile. These are intentionally isolated from the baseline so compiler/API errors can be resolved first. - - -## Versioning - -Starting with Port 7, this private Fabric 26.2 port uses its own release line. `0.7.0-alpha` is the first version on that line. The upstream Forge version is retained only as source/provenance context. diff --git a/README.md b/README.md index 12dcf9c..db61fe0 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ +
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